Not another image generator

A sprite pipeline,
not a prompt toy.

Generic AI tools give you pictures. StudioSprite gives you a complete workflow: generate, edit, animate, and export — all inside a project that remembers your art direction.

What makes us different

Every feature is built around one goal: getting game-ready art into your engine faster.

Built for sprites, not stock photos

Most AI tools generate static illustrations. StudioSprite outputs game-ready assets: consistent frames, transparent PNGs, spritesheets, and JSON atlases — ready to drop into Unity, Godot, or Phaser.

Project DNA locks your art direction

Create a project, define your Sprite DNA, and every generation follows the same style, palette, and proportions. No more prompt-hacking to keep characters consistent across 20 frames.

Reference-image matching

Upload a sketch, screenshot, or mood board. The AI locks to its silhouette, palette, and style — perfect for iterating on existing assets or matching a sequel's look.

Pixel editor in your browser

Pencil, bucket fill, palette swap, and layer support — no Photoshop required. Tweak pixels right where you generate them, then animate without leaving the tab.

Animator + spritesheet export

Auto-generate walk, idle, attack, and hurt cycles. Sequence frames manually if you prefer. Export as GIF, PNG strip, or JSON atlas with one click.

You own what you ship

Every paid plan includes a commercial license. Use sprites in shipped games, storefronts, trailers, and merchandise. No attribution, no royalties, no surprises.

Full scope

Everything in one place

From your first prompt to your final build — a complete list of what StudioSprite handles.

Generation

  • Text-to-sprite promptsGuide →
  • Pixel art mode (16/32/64 px)
  • HD-2D mode (Octopath-style)Guide →
  • Reference image input
  • Project-based DNA locking

Editing

  • In-browser pixel editor
  • Palette swap & fill tools
  • Layer management
  • Transparent PNG export

Animation

  • Frame-by-frame animator
  • Auto-generate walk/idle/attack cycles
  • Spritesheet export
  • GIF & JSON atlas output

Pipeline

Community & Progression

  • Public gallery & upvotes
  • XP leveling system (Spark → Sprite God)
  • Daily streak bonuses

Learn the workflow

Short, practical guides that take you from prompt to engine in minutes.

Generic AI vs StudioSprite

What you needGeneric AIStudioSprite
Transparent backgroundManual removalBuilt-in
Consistent character framesLuck + re-rollsProject DNA locking
Pixel-perfect edgesDownscaled blurSnap-to-grid output
Spritesheet exportThird-party toolOne-click atlas
Animation framesStatic onlyWalk / idle / attack cycles
Engine import workflowDIYPNG + JSON + guides
Commercial licenseEnterprise tierEvery paid plan

Ready to ship faster?

Free to try. No credit card. Generate, edit, and export your first sprite in under a minute.