Dithering
Floyd–Steinberg error-diffusion dithering.
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Levels: 4
Apply authentic retro dithering with one click.
Floyd–Steinberg error-diffusion dithering is the technique behind the classic look of NES, Game Boy, and DOS-era art. Apply it to any sprite to create authentic gradient transitions inside a limited palette.
What you can build with it
- Convert HD art into limited-palette retro sprites
- Smooth color gradients in 4-16 color art
- Match the look of classic 8-bit and 16-bit games
Related tools
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Tool slug: dithering