2D sprites for Godot & Unity.
Drop‑in PNGs, packed spritesheets, and JSON atlases. Perfect for solo devs, two‑person studios, and weekend jams.
10 free credits on signup · no credit card
Godot‑ready
PNG + JSON atlas straight into AnimatedSprite2D or AnimationPlayer.
Unity‑ready
Sliced atlases that the Unity Sprite Editor recognises out of the box.
Jam‑speed asset packs
Lock DNA on Friday night, batch sprites Saturday, ship Sunday.
On‑model across the project
Every sprite in the game keeps the same silhouette, palette, and proportions.
Engine‑agnostic
If your engine loads a PNG or JSON atlas, it loads StudioSprite assets.
Commercial license
Ship to Steam, itch.io, mobile, console — every paid plan covers it.
Frequently asked
What import format works best for Godot?
PNG sprites with alpha, plus our spritesheet + JSON atlas. Drop into Godot's AnimatedSprite2D or AnimationPlayer with no preprocessing.
What about Unity?
PNG with alpha and a sliced atlas that Unity's Sprite Editor recognises. Use the JSON atlas with packages like 2D Animation or third‑party importers.
Can I crank assets out fast enough for a game jam?
That's the core use case. Lock a project DNA on day 1, batch sprites on day 2, ship by Sunday.