Resize
Resize to any dimensions with optional smoothing.
Resize sprites to exact pixel dimensions without breaking transparency.
Need a sprite at exactly 96×96 for your inventory grid? Or 48×64 for a battler slot? The StudioSprite Resizer lets you set precise output dimensions, with optional smoothing for non-pixel art.
Smoothing off gives clean nearest-neighbor scaling for retro pixel art. Smoothing on gives bilinear interpolation for HD-2D or painterly sprites. Either way, transparency is preserved.
How to use the Resize
- 1
Upload your sprite or PNG.
- 2
Enter the target width and height in pixels.
- 3
Toggle smoothing on for HD art, off for pixel art.
- 4
Click Resize and download.
What you can build with it
- Fit sprites into engine-specific tile sizes (16, 32, 48, 64, 96 px)
- Resize portraits to a uniform dialogue avatar slot
- Downscale HD art for use in lower-resolution scenes
- Match assets to a target sprite atlas cell size
Frequently asked
Should I leave smoothing on or off?+
Off for pixel art (preserves hard edges). On for HD-2D, painterly, or photo-style sprites (avoids jagged edges).
Will resizing damage transparency?+
No — the alpha channel is resized along with the color data.
Related tools
Need to do more than resize?
StudioSprite gives you AI sprite generation, animation, palette tools, and a full suite of free utilities — all in one workspace.
Tool slug: resize