Texture Atlas Packer

Pack many PNGs into a single atlas with JSON metadata.

What it does

Bin-packs an arbitrary set of PNGs into a single power-of-two atlas image and emits a JSON manifest with x/y/width/height for each frame — the format Unity, Phaser, and PixiJS read natively.

How to use it

1. Select multiple PNG files (different sizes OK). 2. Set Padding (1-4 px is normal). 3. Click Pack — download the atlas PNG + atlas.json.

Pro tip

Bigger atlases mean fewer draw calls in your engine. Aim for one atlas per scene rather than per character.

Open the tool

Find it on the Tools page under its category. Every tool runs in your browser — no upload limits, no credits charged.

Ready to try it?

Open the generator →