XP Curve
Design experience progression curves and visualize growth.
What it does
Plots an XP-to-next-level curve from your chosen formula (linear, exponential, polynomial) — instantly see whether your endgame grind is 2 hours or 200.
How to use it
Pick a formula type, tune base XP and growth exponent, and watch the chart update. Drag the level range to extend the projection.
Designer tip
Most modern RPGs use an exponent between 1.4 and 2.0. Above 2.0, late-game grind feels punishing without prestige systems.
Open the calculator
Open it at /calculators/xp-curve. Calculators run entirely in your browser — no credits charged.
Ready to try it?
Open the generator →