AI Tools for Unity Developers (2D Sprites Edition)
The fastest AI sprite workflow for Unity 2D projects — from generate to Sprite Editor to AnimationClip.
Unity 2D devs need sprites that drop straight into the Sprite Editor, slice cleanly, and animate without surprises. Here's the workflow.
Generate at a Unity-friendly grid
Pick a power-of-two PPU target (32, 64, 128). In the Generator, set the grid to match. Keep transparent backgrounds.
Export as a packed atlas + JSON
Use the Animator to pack frames. Unity's Sprite Editor reads packed PNG atlases natively — slice automatically based on the JSON manifest.
Animate via AnimationClip
Drag the sliced sprites into the timeline, set frame rate, save as an AnimationClip. The Animator Controller hooks it into your state machine.
PPU and pixel-perfect
Use Unity's Pixel Perfect Camera package with the same PPU your sprites were generated at. Now every pixel renders 1:1.
More
Ready to try it?
Open the generator →